static const unsigned int borderpx  = 1;        /* border pixel of windows */
static const unsigned int snap      = 32;       /* snap pixel */
static const unsigned int gappih    = 10;       /* horiz inner gap between windows */
static const unsigned int gappiv    = 10;       /* vert inner gap between windows */
static const unsigned int gappoh    = 10;       /* horiz outer gap between windows and screen edge */
static const unsigned int gappov    = 10;       /* vert outer gap between windows and screen edge */
static                int smartgaps = 0;        /* 1 means no outer gap when there is only one window */
static const int showbar            = 1;        /* 0 means no bar */
static const int topbar             = 1;        /* 0 means bottom bar */
static const char *fonts[]          = { "Terminus:size=10" };
static const char dmenufont[]       = "Terminus:size=10";

static const char col_gray1[]       = "#262626";  
static const char col_gray2[]       = "#a89984";  
static const char col_gray3[]       = "#dde1e6";  
static const char col_gray4[]       = "#ffffff";  
static const char col_cyan[]        = "#262626";  


static const char *colors[][3]      = {
        /*               fg         bg         border   */
        [SchemeNorm] = { col_gray3, col_gray1, col_gray1 }, 
/* layout(s) */
        [SchemeSel]  = { col_gray4, col_cyan,  col_gray2  },
};

static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };

static const Rule rules[] = {
	{ "Gimp",     NULL,       NULL,       0,            1,           -1 },
};

static const float mfact     = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster     = 1;    /* number of clients in master area */
static const int resizehints = 1;    /* 1 means respect size hints in tiled resizals */
static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */

#define FORCE_VSPLIT 1  /* nrowgrid layout: force two clients to always split vertically */
#include "vanitygaps.c"
#include <X11/XF86keysym.h>

static const Layout layouts[] = {
 { "[\\]",     dwindle },
 { NULL,       centeredfloatingmaster },
 { "|M|",      centeredmaster },
 { "[]=",      tile },    /* first entry is default */
 { "[M]",      monocle },
 { "[@]",      spiral },
 { "H[]",      deck },
 { "TTT",      bstack },
 { "===",      bstackhoriz },
 { "HHH",      grid },
 { "###",      nrowgrid },
 { "---",      horizgrid },
 { ":::",      gaplessgrid },
 { "><>",      NULL },    /* no layout function means floating behavior */
 { NULL,       NULL },
};

#define MODKEY Mod4Mask

#define TAGKEYS(KEY,TAG) \
	{ MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
	{ MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },

// arrow keymaps
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }

static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *termcmd[]  = { "st", NULL };
static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL };
static const char *upvol[]      = { "pactl",   "set-sink-volume", "@DEFAULT_SINK@",      "+5%",      NULL };
static const char *downvol[]    = { "pactl",   "set-sink-volume", "@DEFAULT_SINK@",      "-5%",      NULL };
static const char *mutevol[]    = { "pactl",   "set-sink-mute",   "@DEFAULT_SINK@",      "toggle",   NULL };

static const Key keys[] = {
	/* modifier                     key        function        argument */
	{ MODKEY,                       XK_space,  spawn,          {.v = dmenucmd } },
	{ MODKEY,             		      XK_Return, spawn,          {.v = termcmd } },
  { MODKEY|ShiftMask,             XK_m,      quit,           {0} },
  { MODKEY,                       XK_Right,  focusstack,     {.i = +1 } },
	{ MODKEY,                       XK_Left,   focusstack,     {.i = -1 } },
	{ MODKEY,                       XK_i,      incnmaster,     {.i = +1 } },
	{ MODKEY,                       XK_d,      incnmaster,     {.i = -1 } },
	{ MODKEY,                       XK_r,      rotatestack,    {.i = -1 } },
  { MODKEY|ShiftMask,             XK_Left,   setmfact,       {.f = -0.05} },
	{ MODKEY|ShiftMask,             XK_Right,  setmfact,       {.f = +0.05} },
	{ MODKEY,                       XK_Tab,    view,           {0} },
	{ MODKEY,             		      XK_q,      killclient,     {0} },
	{ MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
	{ MODKEY,                       XK_0,      view,           {.ui = ~0 } },
	{ MODKEY|ShiftMask,             XK_0,      tag,            {.ui = ~0 } },
	{ MODKEY,                       XK_comma,  focusmon,       {.i = -1 } },
	{ MODKEY,                       XK_period, focusmon,       {.i = +1 } },
	{ MODKEY|ShiftMask,             XK_comma,  tagmon,         {.i = -1 } },
	{ MODKEY|ShiftMask,             XK_period, tagmon,         {.i = +1 } },
  { MODKEY,                       XK_b,      togglebar,      {0} },
  
	// Vanity Gaps shit //
  { MODKEY|ShiftMask,             XK_h,      setcfact,       {.f = +0.25} },
  { MODKEY|ShiftMask,             XK_l,      setcfact,       {.f = -0.25} },
  { MODKEY|ShiftMask,             XK_o,      setcfact,       {.f =  0.00} },
  { MODKEY|Mod1Mask,              XK_u,      incrgaps,       {.i = +3 } },
  { MODKEY|Mod1Mask|ShiftMask,    XK_u,      incrgaps,       {.i = -3 } },
  { MODKEY|Mod1Mask,              XK_i,      incrigaps,      {.i = +1 } },
  { MODKEY|Mod1Mask|ShiftMask,    XK_i,      incrigaps,      {.i = -1 } },
  { MODKEY|Mod1Mask,              XK_o,      incrogaps,      {.i = +1 } },
  { MODKEY|Mod1Mask|ShiftMask,    XK_o,      incrogaps,      {.i = -1 } },
  { MODKEY|Mod1Mask,              XK_6,      incrihgaps,     {.i = +1 } },
  { MODKEY|Mod1Mask|ShiftMask,    XK_6,      incrihgaps,     {.i = -1 } },
  { MODKEY|Mod1Mask,              XK_7,      incrivgaps,     {.i = +5 } },
  { MODKEY|Mod1Mask|ShiftMask,    XK_7,      incrivgaps,     {.i = -5 } },
  { MODKEY|Mod1Mask,              XK_8,      incrohgaps,     {.i = +1 } },
  { MODKEY|Mod1Mask|ShiftMask,    XK_8,      incrohgaps,     {.i = -1 } },
  { MODKEY|Mod1Mask,              XK_9,      incrovgaps,     {.i = +1 } },
  { MODKEY|Mod1Mask|ShiftMask,    XK_9,      incrovgaps,     {.i = -1 } },
  { MODKEY|Mod1Mask,              XK_0,      togglegaps,     {0} },
  { MODKEY|Mod1Mask|ShiftMask,    XK_0,      defaultgaps,    {0} },
	
	// WS
  TAGKEYS(                        XK_1,                      0)
	TAGKEYS(                        XK_2,                      1)
	TAGKEYS(                        XK_3,                      2)
	TAGKEYS(                        XK_4,                      3)
	TAGKEYS(                        XK_5,                      4)
	TAGKEYS(                        XK_6,                      5)
	TAGKEYS(                        XK_7,                      6)
	TAGKEYS(                        XK_8,                      7)
	TAGKEYS(                        XK_9,                      8)
    	
	// Media Keys //
  { 0,                       XF86XK_AudioLowerVolume, spawn, {.v = downvol } },
	{ 0,                       XF86XK_AudioMute, spawn, {.v = mutevol } },
	{ 0,                       XF86XK_AudioRaiseVolume, spawn, {.v = upvol   } },

};

static const Button buttons[] = {
	{ ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
	{ ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[2]} },
	{ ClkWinTitle,          0,              Button2,        zoom,           {0} },
	{ ClkStatusText,        0,              Button2,        spawn,          {.v = termcmd } },
	{ ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
	{ ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
	{ ClkTagBar,            0,              Button1,        view,           {0} },
	{ ClkTagBar,            0,              Button3,        toggleview,     {0} },
	{ ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
	{ ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
};