static const unsigned int borderpx = 1; /* border pixel of windows */
static const unsigned int snap = 32;    /* snap pixel */
static const unsigned int gappih = 10;  /* horiz inner gap between windows */
static const unsigned int gappiv = 10;  /* vert inner gap between windows */
static const unsigned int gappoh =
    10; /* horiz outer gap between windows and screen edge */
static const unsigned int gappov =
    10; /* vert outer gap between windows and screen edge */
static int smartgaps =
    0; /* 1 means no outer gap when there is only one window */
static const int showbar = 1; /* 0 means no bar */
static const int topbar = 1;  /* 0 means bottom bar */
static const char *fonts[] = {"Terminus:size=10"};
static const char dmenufont[] = "Terminus:size=10";

/* Farben aus Alacritty übernommen */
static const char col_gray1[] = "#161616";
static const char col_gray2[] = "#ffffff";
static const char col_gray3[] = "#dde1e6";
static const char col_gray4[] = "#ffffff";
static const char col_cyan[] = "#161616";

/* Farbschema für die Fenster und die Leiste */
static const char *colors[][3] = {
    /*               fg         bg         border   */
    [SchemeNorm] = {col_gray3, col_gray1, col_gray1}, /* Normale Fenster */
    [SchemeSel] = {col_gray4, col_cyan, col_gray2}, /* Ausgewähltes Fenster */
};

/* tagging */
static const char *tags[] = {"1", "2", "3", "4", "5", "6", "7", "8", "9"};

static const Rule rules[] = {
    {"Gimp", NULL, NULL, 0, 1, -1},
};

/* layout(s) */
static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster = 1;    /* number of clients in master area */
static const int resizehints =
    1; /* 1 means respect size hints in tiled resizals */
static const int lockfullscreen =
    1; /* 1 will force focus on the fullscreen window */

#define FORCE_VSPLIT                                                           \
  1 /* nrowgrid layout: force two clients to always split vertically */
#include "vanitygaps.c"
#include <X11/XF86keysym.h>

static const Layout layouts[] = {
    {"[\\]", dwindle},
    {NULL, centeredfloatingmaster},
    {"|M|", centeredmaster},
    {"[]=", tile}, /* first entry is default */
    {"[M]", monocle},
    {"[@]", spiral},
    {"H[]", deck},
    {"TTT", bstack},
    {"===", bstackhoriz},
    {"HHH", grid},
    {"###", nrowgrid},
    {"---", horizgrid},
    {":::", gaplessgrid},
    {"><>", NULL}, /* no layout function means floating behavior */
    {NULL, NULL},
};

#define MODKEY Mod4Mask

#define TAGKEYS(KEY, TAG)                                                      \
  {MODKEY, KEY, view, {.ui = 1 << TAG}},                                       \
      {MODKEY | ControlMask, KEY, toggleview, {.ui = 1 << TAG}},               \
      {MODKEY | ShiftMask, KEY, tag, {.ui = 1 << TAG}},                        \
      {MODKEY | ControlMask | ShiftMask, KEY, toggletag, {.ui = 1 << TAG}},

#define SHCMD(cmd)                                                             \
  {                                                                            \
    .v = (const char *[]) { "/bin/sh", "-c", cmd, NULL }                       \
  }

static char dmenumon[2] =
    "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *termcmd[] = {"alacritty", NULL};
static const char *dmenucmd[] = {
    "dmenu_run", "-m",      dmenumon, "-fn",    dmenufont, "-nb",     col_gray1,
    "-nf",       col_gray3, "-sb",    col_cyan, "-sf",     col_gray4, NULL};
static const char *upvol[] = {"wpctl", "set-volume", "@DEFAULT_AUDIO_SINK@",
                              "5%+", NULL};
static const char *downvol[] = {"wpctl", "set-volume", "@DEFAULT_AUDIO_SINK@",
                                "5%-", NULL};
static const char *mutevol[] = {"wpctl", "set-mute", "@DEFAULT_AUDIO_SINK@",
                                "toggle", NULL};

static const Key keys[] = {
    /* modifier                     key        function        argument */
    {MODKEY, XK_space, spawn, {.v = dmenucmd}},
    {MODKEY, XK_Return, spawn, {.v = termcmd}},
    {MODKEY | ShiftMask, XK_m, quit, {0}},
    {MODKEY, XK_Right, focusstack, {.i = +1}},
    {MODKEY, XK_Left, focusstack, {.i = -1}},
    {MODKEY, XK_i, incnmaster, {.i = +1}},
    {MODKEY, XK_d, incnmaster, {.i = -1}},
    {MODKEY, XK_r, rotatestack, {.i = -1}},
    {MODKEY | ShiftMask, XK_Left, setmfact, {.f = -0.05}},
    {MODKEY | ShiftMask, XK_Right, setmfact, {.f = +0.05}},
    {MODKEY, XK_Tab, view, {0}},
    {MODKEY, XK_q, killclient, {0}},
    {MODKEY | ShiftMask, XK_space, togglefloating, {0}},
    {MODKEY, XK_0, view, {.ui = ~0}},
    {MODKEY | ShiftMask, XK_0, tag, {.ui = ~0}},
    {MODKEY, XK_comma, focusmon, {.i = -1}},
    {MODKEY, XK_period, focusmon, {.i = +1}},
    {MODKEY | ShiftMask, XK_comma, tagmon, {.i = -1}},
    {MODKEY | ShiftMask, XK_period, tagmon, {.i = +1}},
    {MODKEY, XK_b, togglebar, {0}},

    // Vanity Gaps shit //
    {MODKEY | ShiftMask, XK_h, setcfact, {.f = +0.25}},
    {MODKEY | ShiftMask, XK_l, setcfact, {.f = -0.25}},
    {MODKEY | ShiftMask, XK_o, setcfact, {.f = 0.00}},
    {MODKEY | Mod1Mask, XK_u, incrgaps, {.i = +3}},
    {MODKEY | Mod1Mask | ShiftMask, XK_u, incrgaps, {.i = -3}},
    {MODKEY | Mod1Mask, XK_i, incrigaps, {.i = +1}},
    {MODKEY | Mod1Mask | ShiftMask, XK_i, incrigaps, {.i = -1}},
    {MODKEY | Mod1Mask, XK_o, incrogaps, {.i = +1}},
    {MODKEY | Mod1Mask | ShiftMask, XK_o, incrogaps, {.i = -1}},
    {MODKEY | Mod1Mask, XK_6, incrihgaps, {.i = +1}},
    {MODKEY | Mod1Mask | ShiftMask, XK_6, incrihgaps, {.i = -1}},
    {MODKEY | Mod1Mask, XK_7, incrivgaps, {.i = +5}},
    {MODKEY | Mod1Mask | ShiftMask, XK_7, incrivgaps, {.i = -5}},
    {MODKEY | Mod1Mask, XK_8, incrohgaps, {.i = +1}},
    {MODKEY | Mod1Mask | ShiftMask, XK_8, incrohgaps, {.i = -1}},
    {MODKEY | Mod1Mask, XK_9, incrovgaps, {.i = +1}},
    {MODKEY | Mod1Mask | ShiftMask, XK_9, incrovgaps, {.i = -1}},
    {MODKEY | Mod1Mask, XK_0, togglegaps, {0}},
    {MODKEY | Mod1Mask | ShiftMask, XK_0, defaultgaps, {0}},

    // WS
    TAGKEYS(XK_1, 0) TAGKEYS(XK_2, 1) TAGKEYS(XK_3, 2) TAGKEYS(XK_4, 3)
        TAGKEYS(XK_5, 4) TAGKEYS(XK_6, 5) TAGKEYS(XK_7, 6) TAGKEYS(XK_8, 7)
            TAGKEYS(XK_9, 8)

    // Media Keys //
    {0, XF86XK_AudioLowerVolume, spawn, {.v = downvol}},
    {0, XF86XK_AudioMute, spawn, {.v = mutevol}},
    {0, XF86XK_AudioRaiseVolume, spawn, {.v = upvol}},

};

static const Button buttons[] = {
    {ClkLtSymbol, 0, Button1, setlayout, {0}},
    {ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]}},
    {ClkWinTitle, 0, Button2, zoom, {0}},
    {ClkStatusText, 0, Button2, spawn, {.v = termcmd}},
    {ClkClientWin, MODKEY, Button1, movemouse, {0}},
    {ClkClientWin, MODKEY, Button3, resizemouse, {0}},
    {ClkTagBar, 0, Button1, view, {0}},
    {ClkTagBar, 0, Button3, toggleview, {0}},
    {ClkTagBar, MODKEY, Button1, tag, {0}},
    {ClkTagBar, MODKEY, Button3, toggletag, {0}},
};
